These will ultimately be more difficult even with the help of a walkthrough, but you will be rewarded in a greater amount of Monocoins the higher the difficulty. The more action-driven mini-games comprise the action segments of the game, such as Rebuttal Showdown and Panic Talk Action, though a higher action difficulty will also produce more white noise to shoot down in Nonstop Debates. A higher difficulty will affect the logic segments by giving you more Truth Bullets to choose from in Nonstop Debates, as well as having a greater impact on your influence if you answer a question wrong. In the Class Trial, Hajime must use the evidence he has collected to overcome a variety of challenges that will eventually lead him to the truth.Īt the start of the game, you are given the option of three difficulties for the game's logic and action segments: Gentle, Kind, and Mean. In Deadly Life, Hajime must investigate a murder, collecting evidence in the form of Truth Bullets. In Daily Life, the player (as Hajime Hinata) can explore their surroundings and bond with Hajime's fellow students via Free Time opportunities. Daily Life can be considered the chapter's opening, usually setting up the mystery to come. Danganronpa 2: Goodbye Despair has a structure similar to the first game: the story is split into six chapters, and each chapter is split into three parts (with the exception of the last, which only has two).
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